IF THE DREAM IS REAL TO YOU, IT IS WORTH FIGHTING FOR

Accounting student Macy is down on her luck and out of her mind, but her life of hum-drum is abruptly interrupted by a visit from a mysterious firefly. After stumbling down a seemingly endless hole, she wakes up in a strange new world. With an explosive broom in tow, Macy sets out discover the mysteries of Esperanto and find her way home.

DEMO FEATURES:

  • 3 action stages across the Lumine Forest
  • 1 terrifying boss encounter
  • Shrooms, vines, flowers
  • Webcomic-styled cutscenes featuring the world's most popular witch (citation needed)
  • Original soundtrack composed with combination YM2151 & Sega PCM chipset 

-PROJECT CREDITS-

Lead Developer - PD_CGT
Supporting Character Design - Weatherby_art
Supporting Composer - ConeCvltist

Updated 7 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.8 out of 5 stars
(6 total ratings)
AuthorPD CGT
GenrePlatformer
Made withConstruct
TagsFantasy, Hand-drawn

Download

Download
somna_html_v2.zip 19 MB
Download
somna_windows.zip 77 MB

Comments

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(+1)

I really love the style well done

(+1)

This was very fun, what a well-designed platformer! My only real complaint is that you need to pick more readable fonts for some elements.

(+1)

This game is amazing, love to see more Construct made games. Feels like a trip back to the Megadrive/Genesis with a really cool doodle look. Love it.

(+1)

Great game!

(+1)

This game is absolutely beautiful, and I love the movement!

Question though, do you have any plans to translate this into Esperanto? :P

Thank you!!

I didn't plan to at first, but your response makes me want to now, it'd only be fitting. I'm going to start learning the language today.

Well this is embarrassing, but I got stuck in the area at the top of the screen. I got in by jumping off the mushroom a bunch of times, but can't get out because I can't jump over the wall on the right. If you look closely on the top, there's a black pixel where my foot is.

my bad, there's a collider placed on that ledge to prevent you from jumping above the tilemap but i guess the mushroom has enough bounce to lob you over it. it's fixed for whenever i can roll out the next version, thanks for letting me know

(+1)

Oh the Vibe of Megadrive!

Do you have a plan for localization, if I can make a question?

(+1)

Fantastic! I Played this game so fun.