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Really hyped for this game! It's very cool to see a game inspired by Alien Soldier nowadays and even cooler to see that it has a unique flavor. The game feels great and pretty tight and I like how all the bosses featured in this demo are pretty different from each other, the later ones killed me a few times before getting used to their fights.

Edit: Forgot to mention, but in the tutorial I found a bug at the platform that you need to fall trough to continue. I accidently pressed down + jump while stepping at the floor and the platform and then I wasn't able to jump from both or fall trough the semi solid anymore.

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This game is really fun so far! The main character controls really well, and I feel like all the weapons are useful (I ended up switching weapons a lot, which I feel is really good). The same could be said about the art style—I find it really pretty. My only nitpick would be that the gravity-switching mechanic didn’t feel as important in terms of level and enemy design, but maybe that’s because this is just the first levels. Anyway, cool project and keep up the good work!

Thanks! That's fair, in some ways, the mechanic is a holdover from Alien Soldier and SomnaBuster that I included moreso because it felt natural to me rather than something the game really needed, though I will say there's more sections later on where it matters.